00:00
00:00
Kenamy
retired

Kenny @Kenamy

Age 24, Male

Animating

Lyon

France

Joined on 3/2/12

Level:
6
Exp Points:
390 / 400
Exp Rank:
> 100,000
Vote Power:
4.80 votes
Rank:
Civilian
Global Rank:
> 100,000
Blams:
12
Saves:
35
B/P Bonus:
0%
Whistle:
Normal
Trophies:
26
Medals:
234
Supporter:
11m 29d

Comments

well said

Good shit

"0 IQ enemies"
I liked this term and I'm going to use it from now on.
Also, thanks for both the post and the collabs, I enjoyed every part of them.

I like how its started from whitehank collab origins and ended with agents IQ and Extile ranking system

I had to impose the communism somewhere

Agreed

Wholesome post. I approve.
Also making white hank as a prota was my idea!!!

Send pr00f

make wank 3
i can feel the story is building up

me wank very hawd for that white boi to cum,,,,,,,,

This is a huge point you're making here that will hopefully continue to evolve as more people submit more creations (the one regarding "0 IQ Agents"). While I understand animating is hard, I've had my fair share of moments of seeing enemies having the perfect opportunity to engage/switch weapons to kill the protagonist of movies and find myself screaming: "FUCKING SHOOT HIM," at my screen.

What seems to be clueless combat can be replaced with clever combat instead, where both the protagonist and the enemies alike are using their environments, skills, and situations to their maximum potentials to try and win their fights. It makes for more believable combat, interesting battles, and increases the tension beyond just: "This dude walks through this doorway and then gets shot in the chest."

Very nice post. I definitely saw the attention to tactics while I was watching the collab. If you don't continue the "Wank" series, I hope you and your colleagues will continue to keep that value as you make your animations.

Cheers.

@thinksomethings no wank3